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EinSpear (October 11, 2008 at 10:39 am)
The reply was a month after, not five months. You did imply that "to anyone who is thinking about getting a torque product" rather than implying that anyone just wanting to make a mod, some do plan on releasing it without the six digit costs worth of an engine to publish a game. $ + no royalties? No way! Nice video by the way.
ekuhlkamp (September 16, 2008 at 11:49 am)
Alright, I wasn't going to say anything but why are you fucking idiots responding to a 5 month old comment?And what's with the pissed off remarks? Do you guys work for Torque or somethingHAVE YOU ACTUALLY USED TORQUE? Have you actually seen how little documentation there is?And wtf? Unreal 3 costs whatever a retail game costs, I'M NOT SAYING 'GET A LICENSE'...
pooeyegg (September 16, 2008 at 4:11 am)
the source code for unreal 3 is about half a million dollars to license, so yeah, thats a great idea for people who want to get into game creation.
1sgtbeta1 (September 12, 2008 at 10:23 pm)
you got told bitch
antonarset (July 26, 2008 at 9:43 pm)
If you are using GM you probably know v.6x are not working on Vista, v. 7 licence is crashing and you will have to spent weeks or more for reactivation. And after few minutes it can crash again and you will have to wait again... stupid yoyogames
munge69 (June 8, 2008 at 2:13 pm)
im trying to think of a way you could be more full of shit.. maybe if you threw a religious justification in there too. maybe then you'd be more full of shit. burn your next few paychecks and tell yourself people deserved your hard work for free cause theyre not really going to use it for anything more than their own amusement, and then open your cumlips. otherwise, shut your fucking mouth.
Peffe01 (April 23, 2008 at 1:02 am)
Actually, new tutorials were written in early 2007, late 2007, and as recent as this month. Not to mention, new documentation has just been provided for TGEA, and more is on the way for the other engines.You *might* be able to make something with Unreal's tools, but you will not have source code access and you will not be able to publish your games.
ekuhlkamp (March 21, 2008 at 3:18 am)
To anyone who is thinking about getting a Torque product: skip it, get Unreal 3, and use their free mod maker. I'm in UOIT's Game Development progam, and let me say, this is the shittiest engine I've ever worked on. The latest tutorial is from 2003 I believe.
Taijiguy108 (February 27, 2008 at 4:52 am)
Stealing is stealing. It's their engine and they don't have to give it away if they don't want to. If a kid wants to learn how to make a game, there's a lot of free software they can go download legally.
dimensionwarped (February 12, 2008 at 10:24 pm)
When people aren't planning to actually release a game with it in the first place, there is no reason that they should have to spend money on it. This engine is released at a monetary cost so that they can accrue some of the monetary gain others get out of it, not so that they can sell it to kids who want to learn a little something about making a game. |