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GirFromInvaderZim (August 21, 2008 at 6:30 pm)
genius
alchemist789 (August 20, 2008 at 10:49 pm)
holy...shit.... genius!!
weaslesRkool (August 19, 2008 at 12:18 am)
I think your project will improve 10 fold once motion plus comes out.
naruflow (August 18, 2008 at 8:45 pm)
=Dlooks at it blankly.yea i better stay in school
airfaith (August 18, 2008 at 7:11 pm)
no its a good start, so basically if its a very complex game of movements then it might lag more, although i do know that the sabre and the force powers are really the main part of the game and i know theyve got specific people doing the wii version to make it move better but i guess itll be a matter of waiting to see, im still unsure weather to get a wii or xbox360 for that game you see
spelunkerucd (August 18, 2008 at 6:27 pm)
I'm just guessing, really.The lag in this video is due to my poor low-pass filtering; I introduce lag to reduce jitter. Games that are to a large degree based on accelerometer pattern matching get lag because the pattern logic has to uniquely identify the beginning of a stored pattern before it can apply the pattern's action to the game. So depending on how complex the patterns are, you get more or less lag.I guess that doesn't answer your question, though...
airfaith (August 18, 2008 at 3:53 pm)
i want to know how reactive the wii remote will be with force unleased i know theyve spent alot of time on it but i worry that there will be a kind of lag or delay when using the sabre especially in fast motions in the game what do you think?
mt51784 (August 18, 2008 at 7:59 am)
sweet
ChaoticLandscape (August 18, 2008 at 6:43 am)
kudos mate, thats fantastic!nintendo must be kicking themselves when they see these out of house hacks!:D
MetroidPrimeGamer (August 15, 2008 at 7:16 pm)
cool |