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Next-gen Cross-platform Audio Technology w/ OpenAL (Part 1)

Formula 1 Racing
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Formula 1 Racing

This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" series of rally games. We'll pay special attention to the DSP capabilities offered by OpenAL's new Effects Extensions, and take a look at plans to enhance the API in future with new processing and routing options.

Channel: Entertainment
Uploaded: December 31, 1969 at 6:59 pm
Author: SoundBlasterXFi

Length: 07:23
Rating: 5.00
Views: 2956

Tags: Codemasters  Creative  GDC  OpenAL  

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