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AshtonJX (July 19, 2008 at 10:33 am)
Oh hey, could be :).
dorgenviecj (July 19, 2008 at 3:35 am)
ROFLGaining extra height by jumping onto a ledge is possible in garrysmod too!So havok is causing it, not the source engine? lol
ZeceFackler (December 20, 2007 at 11:37 pm)
↑ husky for now tell i can get a nice costom av
AshtonJX (December 20, 2007 at 9:41 am)
Yessir ^^.
ZeceFackler (December 20, 2007 at 12:35 am)
bunnie o.o ........... yay furry?
ZeceFackler (December 20, 2007 at 12:34 am)
i knew one too >.> i think she quit idk im on the mg now
AshtonJX (November 16, 2007 at 5:04 am)
Wow. o.oI'd have to admit, the current way vehicles function is workable, but not entirely fluid.
IexoPeoa (November 9, 2007 at 7:00 am)
I'm a vehicle builder. I'm more than looking forward to it, I'm relying my bussiness on it. I've had to close down recently due to poor demand, but with this new physics engine and all the advantages of it, I'm betting there will be a huge demand for new Havok 4 vehicles, and I'm wagering my last 2,000L on it, just enough to put all my vendors back up for a little while.
AshtonJX (November 8, 2007 at 9:16 pm)
Dang, thats prety cool :). I'm lookin' forward to it!
IexoPeoa (November 8, 2007 at 3:42 am)
Yus. o.o Plus, imagine all the potential features Havok 4 will have available to be added after it ships... The stuff they're testing in Beta is nothing. LL basically said, "Only the basics now, features come later" If 64 prim physical limits and avatar movement improved to this level are considered basic, just imagine what the FEATURES will be... |