|
Boofheadshot (October 5, 2008 at 2:53 am)
I'm buying this game
DarkCrypto (October 2, 2008 at 12:31 pm)
the breaks look almost the same theres a pattern in them each time on the plywood... but it still rocks
Leadwerks (September 22, 2008 at 7:31 am)
Is this actually in the game?
Dowdsy69 (September 21, 2008 at 3:56 pm)
Really, really, really.....unfunny!
tostades (September 7, 2008 at 10:19 am)
Saw this at Comic-con Inter. 2006. I was the first ever.
TomReeseqazwsx (September 6, 2008 at 9:44 pm)
omg why would they do that to r2? scum
DementiaLands (August 19, 2008 at 11:06 am)
rofl no
Treblaine (August 8, 2008 at 7:41 pm)
I like.It's good to see so many games adopting procedural animations rather than stringing together prerendered or motion captured actions.This looks like this is going to be the defining feature of current gen (7th gen I think) even though many have failed to adopt it, most generally use havok or other physics engines.
Sakuukuli (May 23, 2008 at 12:05 pm)
Mmm... Digital Molecular Matter... *dribbles*
darkneo210295 (May 1, 2008 at 6:43 pm)
is DMM and euphoria gonna be in PS2 aswell?? |